0-9 A B C D E F G H I J K L M N O P Q R S T U V W XYZ
Forza Motorsport 6 Update Details (19)
Release: 17.09.2015
Quelle:
- Allgemeine Verbesserungen
- Fehler aus der Demo wurde ausgemerzt
- Freischaltung des Multiplayer Modus
- 2,2 GB groß
Release: 21.09.2015 (Vom Server aus gemacht)
Quelle: xboxdyasnty.de
- Online Ligen sind nun eröffnet
Release: 06.10.2015
Quelle: xboxdynasty.de | gamezone.de | xboxfront.de
- Neue "Logitech G Car Pack" wurde eingebaut
- Motorensounds wurde erhöht, vereinfacht das manuelle Schalten des Autos
Cars
· Corrected the engine sounds for the 2016 Ford Shelby GT350
· Corrected issues with all of the V8 Supercars in the game, so that each car uses the correct engine sounds.
· Improved the cockpit camera positioning for a number of cars in the game,
including the 2015 Dodge Challenger SRT Hellcat,
2011 Lamborghini Gallardo LP570-4, 1971 Plymouth Cuda 426 and
the 1970 Ford Escort RS1600 Fast & Furious edition, among others
· We have addressed an issue with drivetrain swaps that was causing some cars
· Numerous additional car improvements and corrections
Track Updates
- ROAD ATLANTA: Removed an “invisible dip” that was appearing in the drift loop section of the track
- MONZA: Fixed a bug that allowed players to gain an unfair advantage at the Ascari Chicane
- TOP GEAR: Corrected several areas that were incorrectly “dirtying” players’ lap times
Drivatars
- We continue to investigate issues involving inconsistency in Drivatar behaviors during Forza Motorsport 6 races;
namely several Drivatars pulling away from the rest of the pack. To coincide with this content update,
we have instituted a server-side fix that we believe will help the issue as we continue to investigate further. Stay tuned for more in the future.
- Fixed an issue where Drivatars were not taking damage when the player was driving with simulated damage turned on
Livery Tune/Import
- Fixed an issue where players could not import liveries from Forza Motorsport 5
that used certain characters, including the lower case “a” character
- Corrected an issue where players’ saved tunes could not be applied to a car unless it was applied immediately after downloading it.
With this fix, saved tunes can now be applied to cars at any point
- Addressed an issue where downloaded tunes were missing front suspension settings.
Achievements
- We have corrected issues with the “World Traveler” achievement, which should now work as expected
Pitting/Rewind
- Fixed an issue where only a maximum of 2 AI cars could enter the pits at any time
- Pitting will now fix headlight damage when simulation damage is turned on
- Fixed an issue with rewind, where players could not rewind when AI cars were in the pits. With this fix, players will now be able to rewind, even when AI cars are pitted
Mods
- Using Boost Mods in a Career or Free Play race will now “dirty” your lap
- Fixed an issue where Crew Mods modifiers would only work on the unique track specified on the card.
Now Crew Mods modifiers will work as intended,
with a general indicated performance increase on all tracks, and a specialized increase on the specified track
- Fixed an issue where players would get the exact same Mods pack upon starting the game with a new profile
- Power-related Mods are now applying the correct amount of additional power to all cars
- Fixed an issue with the “Cockpit Camera/No HUD” Mod, whereby the HUD would reappear after doing a few practice laps.
Multiplayer
- Better League result reporting after each race, points earned displayed and access to the League Leaderboards in the Lobby
- Added ability to order the grid by the previous best lap in Multiplayer.
This change will be rolled out in the more competitive lobbies first
- Some multiplayer hoppers will now allow the starting grid to roll off by row in order to help
with the congestion in the first and second corners
Miscellaneous
- Prizes from Tombola spins will now be gifted to the correct player in splitscreen races
- Fixed an issue with the mini map and the player location arrow when playing in Tag mode
- Fixed an issue in Free Play where changing the assists in the pre-race menu would reset the Drivatar difficulty level
- Changed Total Time in the “My Drivatar” menu to appear into days:minutes:seconds format
- Fixed an issue where telemetry shows no data when viewing a replay directly after a race has finished
- Fixed an issue where Drift scores report incorrectly, resulting in different leaderboards for different players
- Fixed an issue where headlights would turn off and then on again after rewinding in a race
- Fixed an issue where controller dead zones were resetting after completing a race
- Fixed an issue with control mapping when a player has both a controller and
a wheel connected to the Xbox One when starting Forza 6
- 623 MB groß
Release: 14.10.2015
Quelle: xboxfront.de
- So wurde der "free car glitch" (Xbox Video Dom's Charger Promotion) behoben
- Lime Rock-Strecke eine Überarbeitung spendiert
- 99 MB groß
Release: 04.11.2015
Quelle: gamezone.de | xboxfront.de
- Neuer DLC das Autopacket "Ebay" wurde eingebaut
CARS
- Fixed an issue where pop-up headlights on equipped cars would inadvertently engage automatically in Forzavista.
In addition, fixed an issue where headlights pins in Forzavista would not function correctly for cars with pop-up headlights.
- Fixed an issue where electric cars did not burn battery with Fuel/Tire Wear Difficulty set to "simulation"
- Various fixes and improvements on a number of cars in the game
TRACKS
- LIME ROCK: Fixed an issue where cars entering the pits at high speeds would not
have damage fixed during the pit stop
- NÜRBURGRING: Fixed an issue where cars could leave the environment after colliding
with a barrier on the first turn of the Nürburgring + GP ribbon
AUDIO
- Corrected/updated engine audio on a number of cars in the game
- We've made some changes in the various available audio mix presets in the game.
For example, the "Headphones" setting has been
- adjusted to make the player's car more audible in the mix. This mix will work with all playback
devices and is recommended for those who prefer to have their car audio more prevalent in the mix.
MULTIPLAYER
- Server enhancements to improve matchmaking performance.
These enhancements should result in improved multiplayer connections,
especially for the small population of Forza 6 players who were previously having trouble
connecting to multiplayer in the game.
- We've made a change to address an issue where players could hold a multiplayer lobby open
for an indefinite amount of time by not finishing a race. As a result of this change,
players can no longer sit idle in League races and accrue points. In addition,
players who are inactive for a certain period of time in a race will be removed.
- Fixed an issue where lobby hosts in an Xbox Live party would inadvertently stop waiting for
players in his/her party after matching into a public lobby game, backing out, and then making a private multiplayer game
- Fixed an issue where MP lobbies with roll-off delay were preventing the rear view mirror from appearing for players
MODS
- Non-performance enhancing Mods will not set dirty lap times
- Using a Mod that forces sim damage on in a race will now result in Drivatar cars also taking sim damage
- Crew Chief Mods can no longer be sold
LIVERY/TUNING
- Fixed an issue where players could unlock and share locked liveries by altering the livery in ForzaVista
and then entering the Test Drive section of the game
- Fixed an issue where tunes were inadvertently prevented from being shared due to language filter bug
MISCELLANEOUS
- Fixed an issue in replays, where telemetry for Drivatar cars was showing "stock," even if the car was upgraded
- Fixed an issue where Drivatars would be duplicated in a multiplayer lobby
- 515 MB groß
Release: 17.11.2015 (Vom Server aus gemacht)
Quelle: playm.de | gamezone.de
Mikrotransaktionen
325 Forza Motorsport 6 Gutscheine – 2,99 Euro
1.250 Forza Motorsport 6 Gutscheine – 9,99 Euro
2.700 Forza Motorsport 6 Gutscheine – 19,99 Euro
8.000 Forza Motorsport 6 Gutscheine – 49,99 Euro
20.000 Forza Motorsport 6 Gutscheine – 99,99 Euro
Release: 02.12.2015
Quelle: xboxdynasty.de
CARS
- Various car adjustments, including improvements on cockpit camera position for a number of cars
- Fixed a bug where damage would be applied to the wrong part of the car
AUDIO
- Fixed an issue where voice chat would not work when Forza Motorsport 6 was running in snap mode
DRIVATAR
- Addressed issues that were causing Drivatar cars to dramatically pull away from the field during races
- Fixed an issue where “Drivatar Synch Percentage” was always showing as 0% on Hockenheim, Sonoma, and Monza
FREEPLAY
- Players can now choose car divisions to race against when playing in Freeplay mode
LIVERY/TUNING
- Fixed an issue where downloading a tune from a friend who has deleted that tune
would cause the game to crash
MISCELLANEOUS
- Damage tab on telemetry will now show fuel level. Fuel level will be expressed as a percentage of the full tank.
- Players can now choose the language they wish would like to use in the game.
In addition, we have added Hebrew and Arabic language support.
- 917 MB groß
Release: 16.12.2015
Quelle:
- 109 MB groß
Release: 05.01.2016
Quelle: xboxdynasty.de | gamezone.de
Neues Car Pack "Ralph Lauren Polo Red" hinzugefügt
- 400 MB groß
Release: 25.01.2016
Quelle:
- 83 MB groß
Release: 28.01.2016
Quelle: xboxdynasty.de
- Apline Stars Car Pack wurde eingebaut
- 436 MB groß
Release: 01.03.2016
Quelle: gamepro.de | xboxdynasty.de
- Porsche DLC wird eingebaut und bringt 21 neue Autos, Mods, Events und Erfolge (Preis: 19,99€)
- Neue Strecke wird hinzugefügt "Virginia International Raceway" im Porsche DLC
- 108 MB groß
Release: 06.03.2016
Quelle:
- 1,215 GB groß
Release: 15.03.2016
Quelle: xboxdynasty.de
- Neues Car Pack wurde eingebaut
- 398 MB groß
Release: 05.04.2016
Quelle: xboxdynasty.de
- Neues Car Pack "Top Gear" wurde eingebaut
- 458 MB groß
Release: 03.05.2016
Quelle: xboxdynasty.de
- Neues Car Pack "Hot Whesls" wurde eingebaut
Erste Donwload Pack welcher nicht im Autopass enthalten ist
- 450 MB groß
Release: 17.05.2016
Quelle: xboxdynasty.de | xboxdynasty.de
- Neue DLC "NASCAR" wurde eingebaut mit 24 neue Autos, neue Erfolge (Preis 19,99€)
- Neue Strecke wird hinzugefügt "Homestead Miami Speedway" im NASCAR DLC
- Auch die HUD Proximity Arrows wurde verbessert
- Verbesserungen an den Drivatars und, Quick Stops Drafting wurden vorgenommen
- Ausserdem "rollende Starts" wurden für den Multiplayer eingebaut
- Le Mans wurde im Multiplayer hinzugefügt
- Neue Schadenseinstellungen wurden hinzugefügt
- 1,447 GB groß
Release: 12.07.2016
Quelle: xboxfront.de
- 415 MB groß
Release: 03.08.2016
Quelle: xboxdynasty.de
- Neue DLC "Summer Pack" wurde eingebaut
- 447 MB groß
Release: 20.12.2016
Quelle:
- Einige Fehlerbehebungen mit Lenkrädern
- Probelme und andere Fehler wurden behoben
- 105,73 MB groß
Release: 07.11.2017
Quelle:
- 1,51 GB groß