0-9 A B C D E F G H I J K L M N O P Q R S T U V W XYZ
StarHawk Patch Details (4)
Release: 11.05.2012 (Version 1.01)
Quelle: lightboxinteractive.com
- 0B&B OutPost cost reduced from 8 to 4 Rift
- Field Mechanic Skill now auto-repairs Hawks far more slowly
- OX Tank HE Shell direct-hit damage reduced by 33%
- OX Tank HE Shell blast damage reduced by 33%
- OX Tank HE Shell now has slower rate of fire
- OX Tank HE Shell accuracy has been reduced a small amount
- OX Tank vehicle construction cost increased from 2 to 4 Rift
- Hawk Cluster Bomb blast damage reduced 40% per bomb
- Hawk Cluster Bomb blast damage area reduced from 30' to 20'
- Hawk Cluster Bomb blast damage fall-off increased
- Hawk Shield damage absorption-capacity has been reduced by 50%
- Hawk Cloak time has been reduced by 33%
- Hawk Homing missile Max speed has been increased by 25%
- Hawk Homing Missile target acquisition speed has been increased by 70%
- Hawk Homing Missile thrust-delay reduced by 50%
- Player Complaint System is enabled
- SkillScore now factored-in for Matchmaking
- Updated "Player-Danger" icons & logic for server-list
- Auto-Turret dismantle now twice as fast
Release: 01.06.2012 (Version 1.02)
Quelle: consolewars.de | lightboxinteractive.com
- Fixed for the prominent Crashes & Locks
- Added automated network disconnect error-reporting
- Fixed missing sound FX for when missiles are dodged
- Fixed XP display for players already at the first-tier level cap of 50
- Fixed Server-List so it can scroll properly and display the full-set of global games
- Fixed texture paging bug that sometimes caused a blank Uplink
- Fixed the Sweet-Tooth's awesome butcher's blade accessory
- Fixed the bug causing only 4 players to be allowed into your Homeworld
- Fixed bug that caused the Clan Leader board to scroll incorrectly
- Fixed Server-List filter on full games to work properly
Release: 10.08.2012 (Version 1.03)
Quelle: gamezone.de
- Cypress Map Pack hinzugefügt
- Erhöht das Level-Cap
- Verbesserung des Voice Chats
- Einige Bugfixes
- Integriert Prestige-Level
- Verbesserung des TReam-Balancing
Release: 20.09.2012 (Version 1.0)
Quelle: gamezone.de
- In "Gatekeeper" muss man zunächst einen Energie-Ball finden und anschließend durch Tore fliegen
- In "Assault" müssen mehrere Gebiete eingenommen werden, die aber nicht mehr vom anderen Team zurück erobert werden können
- Und dann wäre da noch der klassische Arena-Deatchmatch-Modus