0-9 A B C D E F G H I J K L M N O P Q R S T U V W XYZ
NHL 09 Patch Details (1)
Release: 17.02.2009
Quelle: ps3-talk.de
- Fixes the 99 attribute bug in OTP/EASHL
- Limit the size of human goalies in OTP/EASHL games to 6’4" (NOTE: it will still allow them to be set larger,
but the actual height in game will not go above the new limit).
- Fixed some problems that could cause the game to hang or go out of sync when pausing.
- Prevent use of LB to get up instantly after being knocked over.
- Reduce accuracy of shooting while using vision control to skate backwards.
-Prevent high, accurate slap shots from in close to the net.
- Reduced the ease of beating the goalie on the short side.
- Decrease the tendency of the goalies to use a desperation save unnecessarily.
- Strict calling of interference, though you can still clear players directly in front of the net without getting called for interference.
- Added stick lift to Classic controls using L1+Square(PS3). It is also on R3 (press Right Stick).
- Fixed shot targeting using the Always Up control when skating down ice.
- Added new NHL rule to locate face-offs in the attacking zone to start a powerplay.
- Prevent CPU players from getting delay of game penalties frequently while clearing the puck from their zone.
- Prevent puck from being poke checked away from the goalie when he has it covered under his glove.
- Reduced the amount of time it takes to get control of the last man back, holding R2(PS3)
- Reduced the amount of time it takes to get control of the goalie, holding L1+X(PS3)
- Reduce the range of heights on randomly generated CPU players, including goalies.
- Eliminate the ability to accelerate and maintain high speed while stick lifting.
- More penalties for high sticking when stick lifts are done from behind the opponent.
- Made the colours of the OTP/EASHL indicators more distinct (yellow and orange).
- Made face-off outcomes slightly more random and slightly less dependent on attributes.
- Added assistance to prevent one-timer and shot attempts from leading to accidental hits and interference penalties.
- Goalie tuning to increase goal-scoring a bit to compensate for taking away the easy short-side high goals.
- Improve hit stat tracking to not count all of the small bumps in front of the net.
- Increased injuries caused by CPU teams.
- Prevent puck from being launched with very high speed following a hit.
- AI tuning for superstar. The Aggression slider now affects how intense the CPU team is on that difficulty level.