0-9 A B C D E F G H I J K L M N O P Q R S T U V W XYZ
Mad Max Patch Details (3)
Release: 31.08.2015 (Version 1.01)
Quelle: gameswelt.de | gamezone.de
- Story Missions: Enhance Story Missions flow, dialogue, cutscenes and languages
- Wasteland Missions: Enhanced Wasteland Missions flow, random encounters and camps.
- Stability: Save/Load system and gamewide stability was improved upon.
- GUI/HUD: Fixed some button callouts and icons that were not displaying correctly.
- Open World: Fixed several issues with NPC assets, camera manipulation, currency gathering, vehicle combat, collision, movement and fast travelling.
- Animations: Multiple animations were tweaked for Max, Chumbucket, the garage and open world assets.
- Audio: Voice Over timing was tweaked
- Capture Mode: Fixed camera clipping into the world issues specific to Capture mode
- Leaderboards: Fixed some instances of cutoff text in the Opus Wars leaderboards.
- Pause Menu: Tweaked several settings and options selections
- WBPlay: Improvements in service connectivity.
- 400 MB groß
- WBPlay: Improvements in service connectivity.
Release: 29.09.2015
Quelle: wbgames.com | play3.de
- Added optional “Vehicle roll” setting for more realistic in-air car physics.
- General performance improvements.
- Improved data streaming, enabling content to load faster and easier.
- Improved auto-aim target prioritization.
- Fixed various audio issues.
- Made various GUI fixes and improvements.
- Fixed several instances of the map not loading correctly.
- Made various mission flow fixes and improvements.
This includes retroactively resolving a conditional mission flow blocker that was happening to some
players trying to install the Baby Bars during the Wasteland Classic mission after the mission flow had been interrupted.
- General bug fixes.
Release: 28.10.2015
Quelle: gamepro.de
General Updates for All Platforms
- Map improvements and fixes.
- Fixed a problem with a draw bridge's winch in Great Watcher.
- Fixed an instance where The Jaw's locks couldn't be destroyed.
- Fixed several issues involving projects in Strongholds
- Improved performance in several locations
- Corrected a couple of annoying softlock issues
- Corrected how Warcriers would suddenly stop doing their job if Max would leave the area
and then come back without disposing of them.
- Fixed a camera problem in some instances
- Fixed an instance where Insignias wouldn't be accurately tracked after being destroyed.
- Polish of collision meshes against the certain terrain and objects
- Fixed a couple of persistent UI issues
- Corrected the momentary inability to use Fast Travel after certain Wasteland Missions.
- General bug fixes