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Killzone: Shadow Fall Patch Details (14)
Release: 20.11.2013 (Version 1.03)
Quelle: psu.com
- Several Crash Fixes
- 85 MB groß
Release: 29.11.2013 (Version 1.05)
Quelle: killzone.com | play3.de | gamepro.de
- Linkshänder-Steuerung wurde eingefügt
Various bugs fixes
- Several UI issues fixed
- Error messages in Multiplayer amended to have better indication of the error
- Edge-case crashes related to friends lists fixed
- Additional integrity fixes for the patching system
Release: 12.12.2013 (Version 1.06)
Quelle: ps4news.at | playstationlifestyle.net
- Allgemeine Stabilitätprobleme behoben
Release: 21.12.2013 (Version 1.07)
Quelle: gamezone.de
- Team-Based Voice Chat
- Color Blind Support
- Expanded Personalization Options
- HUD/Radar Improvements
Release: 14.01.2013 (Version 1.08)
Quelle: gamezone.de
- Einige Abstürze wurden behoben
- Voice Pack Crash ist gefixt
- Spectator Rollover Crash behoben
- 311 MB groß
Release: 06.02.2013 (Version 1.09)
Quelle: gamezone.de | gamezone.de
- Clan system wurde eingebaut
Komplett mit Clan Manager und Zugehörigkeit
- weitere Checkpoints wurden in der Kampange hinzugefügt
- 30 FPS sind nun einstellbar in der Kampange
- VC30 Exploit wurde gefixt
- Einige weitere Fehler wurden in den Maps behoben
Release: 19.03.2014 (Vom Server ausgemacht)
Quelle: gamepo.de
- Multiplayer Lags wurde geduziert
Release: 03.04.2014 (Version 1.12)
Quelle: gamepo.de | killzone.com | gamezone.de
- Matchmaking wird optimiert indem nun US und EU Spiewler getennt in Matches spielen
- Ausserdem wird eine Verbindunganzeige eingebaut
New Implemented Features / improvements
- Added support for new Insurgent Pack DLC
- Added support for the new Insurgent class
- Added support for 3 new abilities: Tactical Echo Emitter, Epulse Emitter, Guard Drone
- Added support for online collectibles during warzone matches
- Added support for Elite difficulty campaign mode (3 lives, no checkpoints to finish the entire game)
- Added support for 3 new weapons: M82 assault rifle, StA-14 rifle and LS12 SMG
- Added new challenges for the Insurgent Pack DLC
- Added 7 new Trophies for the Insurgent Pack DLC
- Added connection quality indicator
- Added Class distribution on the spawn screen
Fixed Bugs
- Fixes for several single-player campaign issues
- Fixed progression issue in Chapter 1 (The Father)
- Fixed dropship issue in Chapter 2 (The Shadow), Section 3
- Fixed death loop issue in Chapter 7 (The Handler), Section 1
- Fixed closed doors in Chapter 7 (The Handler), Section 4
- Fixed streaming issue in Chapter 8 (The Dead), Section
- Fixed mobile scan unit issue in Chapter 9 (The Destroyer)
Release: 24.04.2014 (Version 1.14)
Quelle: cvg | gamezone.de
- Support for upcoming DLC map
- Rework Combat log
- Reduced Blur in MP
- Reduce challenge requirements
- Allow players to switch faction in MP in case of unbalanced teams
- Added new controller configs
- Multiple tweaks and bug fixes
Reduced challenge requirements:
- Supply Box Assists - reduced the number of assists needed
- Supply Box Destroy - reduced the number of boxes needed to be destroyed
- Game Draws - reduced the number of game draws
- Buddy Drone Kills - reduced the number of buddy drone kills
- Cloak Kills - reduced the number of cloak kills
Release: 07.05.2014 (Vom Server aus durchgeführt)
Quelle: gamezone.de
- Änderungen in der Warzones werde
- Die Rotation und allgemeine Balacing wurde vorgenommen
Release: 22.05.2014 (Version 1.20)
Quelle: gamezone.de | killzone.com
Online Collectible System:
- Insurgent Pack DLC owners now receive a speed boost when they shoot a collectible crate.
To offset this advantage, we've also added a particle effect that makes them more visible on the battlefield
even when cloaked. Both effects last until the end of the round.
User interface:
- The score board is now split up in teams.
- The name of the player that placed the spawn beacon has been added to the spawn select screen.
Custom Warzones:
- A pre-game wait time option has been added to the Custom Warzone creation screen.
Bugs:
- Various minor bug have been fixed.
Release: 26.06.2014 (Version 1.26)
Quelle: killzone.com | gamezone.de
- Added support for Killzone Shadow Fall Intercept
- Changed crosshair for LS36, VC15 and VC30
- Enhanced hit responses for VC30
- Re-enabled Brutal Melee while Cloaked
- Fixed several bugs: fixes several minor bugs related to installation and trophy localization
Release: 03.07.2014 (Version 1.30)
Quelle: killzone.com | gamepro.de
- Allgemeine Bugs ausgemerzt
- Added a message on spawn in coop
- Flow of end of round
- Tier icons now unlock correctly
- Fix 180 degree spawn camera
- Vorbereitung für den nächsten DLC
Release: 02.09.2014 (Version 1.50)
Quelle: gamezone.de
Multiplayer
- Implemented Clans System, Phase 2
- Added Ranking System
- Enabled Challenge Progression in Online Botzone Matches
- Implemented Shield Assist Score Reward
Interface
- Added Challenge Progression Indicator to HUD
- Added Challenge Progression Overview to Round Roll-Over Screen
- Added Party Member Highlighting
- Added Disconnected Icon for Offline Players
Intercept
- Added Additional Game Modes: 'Extra Hard' & 'Overkill'
Miscellaneous
- Added Public API
- Minbor Fixes & Tweaks
Release: 11.12.2014
Quelle: gamezone.de
- Das die neue Ingame-Währung "Valor" einführt.
- Spieler können ihren Multiplayer-Score in diese Credits umwandeln
Damit kann man Mystery Boxes kaufen, die Individualisierungen (Skin-Packs, Voice-Packs usw.) enthalten
Release: in Arbeit
Quelle: gamezone.de
- In game voice chat [in development]
- Killzone 2 style proximity chat [not at the moment]
- Player scorecard split into teams [under consideration]
- Customized Multiplayer Announcements [not yet, but…]
- Hip firing [under investigation]
- Overpowered drones [under investigation]
- Sniper friendly map [coming soon]
- Ammo supply boxes showing up on the mini map [coming soon]
- Official Classic 24 player warzone [currently live]
- Display K/D ratio for everyone [not at the moment]
- Co-op mode to have playable Helghast [not at the moment]
- Being able to identify my party members [in design]