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Crysis 3 Patch Details (4)

Autor:

Release: 28.02.2013

Quelle: gamezone.de | xboxdynasty.de

- Fix for users getting stuck in the Pinger

- Fix for Flashbang/Smoke grenade reactions not displaying in Kill Cam

- Fix for crosshair becoming invisible after certain actions

- Fixes for squads joining and disconnecting from servers

- Fix for players being unable to fire or reload occasionally

- Fix for users occasionally being able to hear VTOL damage siren constantly

- Weapons retrieved from the ground now have the correct attachments

- Fix for players getting stuck if ripping HMG off VTOL during destruction

- Fix for being unable to detonate C4 after host migration on consoles

- Fix for game not ending correctly if last opponent triggers a host migration

- Fix for issue where sometimes rip and throw weapons would not deal damage in smoke grenades

- Fix for relay in CTR becoming stuck if picking up relay during shotgun reload

- Fix for icons disappearing occasionally in CTR

- Last Man Standing no longer displayed in Hunter for players that have just died

- Fixed issue with teams during host migration in Hunter/Assault

Data Patch B

- Melee whilst sliding damage reduced to match patch A's melee damage

- Typhoon mid range damage reduction

- Bow sensitivity reduced to match Assault Scope

- SCAR+Laser long distance effectiveness reduced.

- Threat Awareness module levelling targets reduced to 3/10 enemy C4's destroyed

- Potential fix for "Incoming!" Skill Assessment not levelling up correctly

- Fix for Social Challenge skill assessments not being tracked correctly

- Probleme mit der Xbox LIVE Partys wodurch Sound Aussetzern entstanden sind, wurden gelösst

Release: 29.03.2013

Quelle: xboxdynasty.de

- Console matchmaking algorithm tweaks to try and ensure better location matches of clients

- DSG1 base fire rate increased

- Mini Typhoon damage increased to 2 shot kill

- K-Volt spread reduced and movement spread penalty reduced

- OGR max recoil reduced

- SCARAB base damage increased

- SCAR damage fall off increased

- Fixed issue where SCAR+Mini Typhoon resulted in Full Auto Mini Typhoon.

Release: 04.04.2013

Quelle: gamezone.de

- Reduction in bandwidth usage

- Fixed issue where other player's weapons may not be visible when joining the game

- The "Scout" perk now saves progress correctly

- Fix for rip & throw items occasionally entering a state where players cannot interact with them

- Fix for Relay not capturing correct if the carrier is within the cap zone when the friendly relay is returned

- End of round audio now works correctly

- Fix for nanovisor becoming locked in some cases

- Fixed crashes/freezes of the game after the boss fight (some save games still might not be

functioning 100% so a restart of the last level might be required)

- Fixed issue with boss not being triggered correctly and thus not appearing at all

(some save games still might not be functioning 100% so a restart of the last level might be required)

- Fixed extended magazine attachment of the SCAR to not lose 10 clips anymore after each death of the player

- Fixed secret email not unlocking properly after collecting all Intel in the levels

- Fix for after match award dogtags failing to unlock

- Fix for aim assist not working correctly in some areas of maps

- Fix for an issue that could cause host migration failures

- Dog tags now unlocking properly

Release: 27.06.2013 (Data Patch G)

Quelle: gamezone.de

- Recoil adjusted on some weapons to fix unintended behaviour after Patch 1.4

- Increased laser beam visibility

- Fixed issue where zoomed HMG's had no recoil

- Fixed issue where some weapons with Aim Enhance Tier 3 and a Muzzlebrake had no recoil

- Weapon balance tweaks

- Rhino range slightly reduced

- Kvolt accuracy increased

- OGR damage slightly increased

- LTAG clip size increased by one and max ammo +2

- Jackal damage slightly increased