0-9 A B C D E F G H I J K L M N O P Q R S T U V W XYZ
Crysis 3 Patch Details (4)
Release: 28.02.2013
Quelle: gamezone.de | xboxdynasty.de
- Fix for users getting stuck in the Pinger
- Fix for Flashbang/Smoke grenade reactions not displaying in Kill Cam
- Fix for crosshair becoming invisible after certain actions
- Fixes for squads joining and disconnecting from servers
- Fix for players being unable to fire or reload occasionally
- Fix for users occasionally being able to hear VTOL damage siren constantly
- Weapons retrieved from the ground now have the correct attachments
- Fix for players getting stuck if ripping HMG off VTOL during destruction
- Fix for being unable to detonate C4 after host migration on consoles
- Fix for game not ending correctly if last opponent triggers a host migration
- Fix for issue where sometimes rip and throw weapons would not deal damage in smoke grenades
- Fix for relay in CTR becoming stuck if picking up relay during shotgun reload
- Fix for icons disappearing occasionally in CTR
- Last Man Standing no longer displayed in Hunter for players that have just died
- Fixed issue with teams during host migration in Hunter/Assault
- Melee whilst sliding damage reduced to match patch A's melee damage
- Typhoon mid range damage reduction
- Bow sensitivity reduced to match Assault Scope
- SCAR+Laser long distance effectiveness reduced.
- Threat Awareness module levelling targets reduced to 3/10 enemy C4's destroyed
- Potential fix for "Incoming!" Skill Assessment not levelling up correctly
- Fix for Social Challenge skill assessments not being tracked correctly
- Probleme mit der Xbox LIVE Partys wodurch Sound Aussetzern entstanden sind, wurden gelösst
Release: 29.03.2013
Quelle: xboxdynasty.de
- Console matchmaking algorithm tweaks to try and ensure better location matches of clients
- DSG1 base fire rate increased
- Mini Typhoon damage increased to 2 shot kill
- K-Volt spread reduced and movement spread penalty reduced
- OGR max recoil reduced
- SCARAB base damage increased
- SCAR damage fall off increased
- Fixed issue where SCAR+Mini Typhoon resulted in Full Auto Mini Typhoon.
Release: 04.04.2013
Quelle: gamezone.de
- Reduction in bandwidth usage
- Fixed issue where other player's weapons may not be visible when joining the game
- The "Scout" perk now saves progress correctly
- Fix for rip & throw items occasionally entering a state where players cannot interact with them
- Fix for Relay not capturing correct if the carrier is within the cap zone when the friendly relay is returned
- End of round audio now works correctly
- Fix for nanovisor becoming locked in some cases
- Fixed crashes/freezes of the game after the boss fight (some save games still might not be
functioning 100% so a restart of the last level might be required)
- Fixed issue with boss not being triggered correctly and thus not appearing at all
(some save games still might not be functioning 100% so a restart of the last level might be required)
- Fixed extended magazine attachment of the SCAR to not lose 10 clips anymore after each death of the player
- Fixed secret email not unlocking properly after collecting all Intel in the levels
- Fix for after match award dogtags failing to unlock
- Fix for aim assist not working correctly in some areas of maps
- Fix for an issue that could cause host migration failures
- Dog tags now unlocking properly
Release: 27.06.2013 (Data Patch G)
Quelle: gamezone.de
- Recoil adjusted on some weapons to fix unintended behaviour after Patch 1.4
- Increased laser beam visibility
- Fixed issue where zoomed HMG's had no recoil
- Fixed issue where some weapons with Aim Enhance Tier 3 and a Muzzlebrake had no recoil
- Weapon balance tweaks
- Rhino range slightly reduced
- Kvolt accuracy increased
- OGR damage slightly increased
- LTAG clip size increased by one and max ammo +2
- Jackal damage slightly increased